Underming Operation: Hero

Expanding Story And Terrain
Chapter Two is a deep tale set underground.


Some of the current art from the pages that I've scanned and begun cleaning up. While the line art part is flying - the color and lighting for an underground setting is challenging to make.

Chapter Two skips from the tower and Grand Roach's trial to an underground subterranean area. Check out the early line and tone artwork right here.

Video Game Concept Style

What if an RTS Fought a Webcomic?
Indie web comic series characters star in video game warfare.


This art started out an artist reference map for the next book. Then, I decided to use it as a gate fold spread in the comic. The angle suggested that I could do a little more with it. So I ended up editing it together as a web-based game.

If it was a straight up game it would play like Company Of Heroes II. I liked that particular camera angle for exploration. The map details in COH2 are also really outstanding. If I had the coding talent for a short real-time-strategy PvP it would look like this. Each player would be choosing a defensive or offensive faction within the forest map.